如何计算 tickDelay 函数需要清晰的解释和参考文档以及示例代码
IF (标准)
{
//标准速度
//为什么需要乘法以及为什么不使用单乘法值
A = 6 * 4;
b = 64 * 4;
CD = 60 * 4;
D = 10 * 4;
E = 9 * 4;
f = 55 * 4;
G = 0;
H = 480 * 4;
I = 70 * 4;
J = 410 * 4;
}
其他
{
//超速
A = 1.5 * 4;
b = 7.5 * 4;
CD = 7.5 * 4;
D = 2.5 * 4;
E = 0.75 * 4;
f = 7 * 4;
G = 2.5 * 4;
H = 70 * 4;
I = 8.5 * 4;
J = 40 * 4;
}
}