工具/软件:Linux
在运行使用 Navionics 映射的应用程序时、我们会得到一些随机内核转储、在内核转储之前、我们会遇到一些错误、如下所示。
这可能是由什么引起的? 这是在 wayland、Weston 还是 EGL 代码中?
PVR:(错误):KEGLGetPDSFragBuffer:无当前线程[0,]
PVR:(错误):KEGLGetPDSFragBuffer:无当前线程[0,]
PVR:(错误):KEGLGetPDSFragBuffer:无当前线程[0,]
PVR:(错误):开始帧失败[0、]
PVR:(错误):glDrawArrays:无法准备绘制[0,]
PVR:(错误):KEGLGetPDSFragBuffer:无当前线程[0,]
PVR:(错误):KEGLGetPDSFragBuffer:无当前线程[0,]
PVR:(错误):KEGLGetPDSFragBuffer:无当前线程[0,]
PVR:(错误):开始帧失败[0、]
PVR:(错误):glDrawArrays:无法准备绘制[0,]
PVR:(错误):KEGLGetDrawableParameters:无当前线程[0、]
PVR:(错误):PrepareToDraw:无效的可抽取[0,]
PVR:(错误):glDrawArrays:无法准备绘制[0,]
PVR:(错误):KEGLGetDrawableParameters:无当前线程[0、]
PVR:(错误):PrepareToDraw:无效的可抽取[0,]
PVR:(错误):glDrawArrays:无法准备绘制[0,]
PVR:(错误):KEGLGetDrawableParameters:无当前线程[0、]
PVR:(错误):PrepareToDraw:无效的可抽取[0,]
PVR:(错误):glDrawArrays:无法准备绘制[0,]
PVR:(错误):KEGLGetDrawableParameters:无当前线程[0、]
PVR:(错误):KEGLGetPDSFragBuffer:无当前线程[0,]
PVR:(错误):KEGLGetPDSFragBuffer:无当前线程[0,]
PVR:(错误):KEGLGetPDSFragBuffer:无当前线程[0,]
Michel Catudal
ACTIA Corp.