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C2Prog下载2812出现问题,关于扇区问题,不知道怎么解决,求大神帮助。



Sector violation (range: 0x2000 ... 0x2001)!,出现这个问题有何解决办法。

  • 你生成的.out转换为.hex 烧写出现如上问题
    应该是你生成的.out存在问题 可以找一个其他工程的试试 确保c2prog通过SCI等链路正常
  • 您可以参考 www.codeskin.com/c2prog-faq

    Q19: I get a “Sector violation” error!

    This means that your hex-file contains data that does not fall into a valid flash sector. Please double-check your linker command file and make sure that only flash data is linked to page 0.
  • 这个是需要修改cmd 文件吗?
  • 这个是如何改动,XINTF Zone0是要屏蔽??
    cmd文件如下;
    MEMORY
    {
    PAGE 0: /* Program Memory */
    /* Memory (RAM/FLASH/OTP) blocks can be moved to PAGE1 for data allocation */

    ZONE0 : origin = 0x002000, length = 0x002000 /* XINTF zone 0 */
    ZONE1 : origin = 0x004000, length = 0x002000 /* XINTF zone 1 */
    RAML01 : origin = 0x008000, length = 0x002000 /* on-chip RAM block L1 */
    // RAML0 : origin = 0x008000, length = 0x001000 /* on-chip RAM block L0 */
    // RAML1 : origin = 0x009000, length = 0x001000 /* on-chip RAM block L1 */
    ZONE2 : origin = 0x080000, length = 0x080000 /* XINTF zone 2 */
    ZONE6 : origin = 0x100000, length = 0x080000 /* XINTF zone 6 */
    OTP : origin = 0x3D7800, length = 0x000800 /* on-chip OTP */
    // FLASHJ : origin = 0x3D8000, length = 0x002000 /* on-chip FLASH */
    // FLASHI : origin = 0x3DA000, length = 0x002000 /* on-chip FLASH */
    // FLASHH : origin = 0x3DC000, length = 0x004000 /* on-chip FLASH */
    // FLASHG : origin = 0x3E0000, length = 0x004000 /* on-chip FLASH */
    // FLASHF : origin = 0x3E4000, length = 0x004000 /* on-chip FLASH */
    // FLASHE : origin = 0x3E8000, length = 0x004000 /* on-chip FLASH */
    // FLASHD : origin = 0x3EC000, length = 0x004000 /* on-chip FLASH */
    // FLASHC : origin = 0x3F0000, length = 0x004000 /* on-chip FLASH */
    // FLASHB : origin = 0x3F4000, length = 0x002000 /* on-chip FLASH */
    FLASHBJ : origin = 0x3D8000, length = 0x01E000 /* on-chip FLASH */
    FLASHA : origin = 0x3F6000, length = 0x001F80 /* on-chip FLASH */
    CSM_RSVD : origin = 0x3F7F80, length = 0x000076 /* Part of FLASHA. Program with all 0x0000 when CSM is in use. */
    BEGIN : origin = 0x3F7FF6, length = 0x000002 /* Part of FLASHA. Used for "boot to Flash" bootloader mode. */
    CSM_PWL : origin = 0x3F7FF8, length = 0x000008 /* Part of FLASHA. CSM password locations in FLASHA */

    /* ZONE7 : origin = 0x3FC000, length = 0x003FC0 /* XINTF zone 7 available if MP/MCn=1 */
    ROM : origin = 0x3FF000, length = 0x000FC0 /* Boot ROM available if MP/MCn=0 */
    RESET : origin = 0x3FFFC0, length = 0x000002 /* part of boot ROM (MP/MCn=0) or XINTF zone 7 (MP/MCn=1) */
    VECTORS : origin = 0x3FFFC2, length = 0x00003E /* part of boot ROM (MP/MCn=0) or XINTF zone 7 (MP/MCn=1) */

    PAGE 1 : /* Data Memory */
    /* Memory (RAM/FLASH/OTP) blocks can be moved to PAGE0 for program allocation */
    /* Registers remain on PAGE1 */

    RAMM0 : origin = 0x000000, length = 0x000400 /* on-chip RAM block M0 */
    RAMM1 : origin = 0x000400, length = 0x000400 /* on-chip RAM block M1 */
    RAMH0 : origin = 0x3F8000, length = 0x002000 /* on-chip RAM block H0 */
    }

    /* Allocate sections to memory blocks.
    Note:
    codestart user defined section in DSP28_CodeStartBranch.asm used to redirect code
    execution when booting to flash
    ramfuncs user defined section to store functions that will be copied from Flash into RAM
    */

    SECTIONS
    {

    /* Allocate program areas: */
    .cinit : > FLASHBJ PAGE = 0
    .pinit : > FLASHBJ, PAGE = 0
    .text : > FLASHBJ PAGE = 0
    codestart : > BEGIN PAGE = 0
    ramfuncs : LOAD = FLASHA,
    RUN = RAML01,
    LOAD_START(_RamfuncsLoadStart),
    LOAD_END(_RamfuncsLoadEnd),
    RUN_START(_RamfuncsRunStart),
    PAGE = 0

    csmpasswds : > CSM_PWL PAGE = 0
    csm_rsvd : > CSM_RSVD PAGE = 0

    /* Allocate uninitalized data sections: */
    .stack : > RAMM0 PAGE = 1
    .ebss : > RAMH0 PAGE = 1
    .esysmem : > RAMM1 PAGE = 1
    .sysmem : > RAMM1 PAGE = 1

    /* Initalized sections go in Flash */
    /* For SDFlash to program these, they must be allocated to page 0 */
    .econst : > FLASHBJ PAGE = 0
    .switch : > FLASHBJ PAGE = 0

    /* Allocate IQ math areas: */
    IQmath : > FLASHBJ PAGE = 0 /* Math Code */
    IQmathTables : > ROM PAGE = 0, TYPE = NOLOAD /* Math Tables In ROM */

    /* .reset is a standard section used by the compiler. It contains the */
    /* the address of the start of _c_int00 for C Code. /*
    /* When using the boot ROM this section and the CPU vector */
    /* table is not needed. Thus the default type is set here to */
    /* DSECT */
    .reset : > RESET, PAGE = 0, TYPE = DSECT
    vectors : > VECTORS PAGE = 0, TYPE = DSECT

    }
  • e2e.ti.com/.../99636 内也是这样的看法,应该是您的.hex文件或是.out文件本身或是转换时出现了问题
  • 好的,谢谢,我试一下
  • 出现这个问题的原因是在hex文件的第一行出现了不是在flash扇区地址,将hex文件的第一行删掉就可以了
  • 你好,关于.hex第一行的问题能否请教一下,.hex文件是开发环境编译出来的内容(看不懂这些16进制数),删掉它会改变了我的程序吗