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28035中CLA浮点数运算



请教个问题,spruge6中P48中:

                 MMOVIZ MR0, 2.0 ; MR0=-2.0(0xC0000000)

                  MABSF MR0, MR0 ; MR0=2.0(0x40000000)

                 MMOVIZ MR0, 5.0 ; MR0=5.0(0x40A00000)

                  MABSF MR0, MR0 ; MR0=5.0(0x40A00000)

 请教的是2.0与-2.0,5.0 是怎样与0xC0000000,0x40000000,0x40A00000对应起来的,转化的规则是什么,看了许久不得其解,只好请教与各位大侠,望各位不吝赐教。