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LCD不现实电压电流值



#ifndef TARGET_IS_BLIZZARD_RB1 #define TARGET_IS_BLIZZARD_RB1 #endif

#include"stdint.h" #include"stdbool.h"

#include"LCDDriver.h" #include"LCDDriver.c" #include"inc/hw_memmap.h" #include "driverlib/rom.h" #include "driverlib/rom.h" #include"inc/hw_ints.h"

#include "driverlib/interrupt.h" #include "inc/hw_gpio.h" #include "MenuFrame.h" #include "math.h" #include "MenuFrame.c" #include"TestConfig.c"

#define PERIOD_TIME 12500 / 20 #define ADC_BASE ADC0_BASE // 使用ADC0 #define SequenceNum 3 // 使用序列3 void Init_LCD_Show() {  // 使能LCD  LCD_Enable();

 // 初始化LCD  LCD_Init();

 // 初始化LCD屏做清屏工作  LCD_ScreenClr();

} int main(void){ {

Init_LCD_Show(); Init_Test_DCDC_Boost(); } while(1) {

 unsigned long ADC_ValueGet(uint32_t ui32Base, uint32_t ui32SequenceNum); Handler_ADCWheel(); Handler_Test_DCDC_Boost();

Refresh_LCDView();

 } }