This thread has been locked.
If you have a related question, please click the "Ask a related question" button in the top right corner. The newly created question will be automatically linked to this question.
想要用该芯片写一个实时时钟,用来指定日期上传数据包,需要RTC例程参考一下。希望有的朋友能发一个,先谢谢了
参考附件的Hibernate的RTC部分,具体的你可以参考RTC的API,不复杂的
//***************************************************************************** // // hibernate.c - Hibernation example. // // Copyright (c) 2011-2014 Texas Instruments Incorporated. All rights reserved. // Software License Agreement // // Texas Instruments (TI) is supplying this software for use solely and // exclusively on TI's microcontroller products. The software is owned by // TI and/or its suppliers, and is protected under applicable copyright // laws. You may not combine this software with "viral" open-source // software in order to form a larger program. // // THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS. // NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT // NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY // CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL // DAMAGES, FOR ANY REASON WHATSOEVER. // // This is part of revision 2.1.0.12573 of the DK-TM4C123G Firmware Package. // //***************************************************************************** #include <stdint.h> #include <stdbool.h> #include <time.h> #include "inc/hw_memmap.h" #include "driverlib/debug.h" #include "driverlib/fpu.h" #include "driverlib/gpio.h" #include "driverlib/hibernate.h" #include "driverlib/sysctl.h" #include "driverlib/systick.h" #include "driverlib/rom.h" #include "driverlib/uart.h" #include "grlib/grlib.h" #include "utils/ustdlib.h" #include "drivers/cfal96x64x16.h" #include "drivers/buttons.h" #include "inc/hw_hibernate.h" #include "driverlib/pin_map.h" #include "utils/uartstdio.h" //***************************************************************************** // //! \addtogroup example_list //! <h1>Hibernate Example (hibernate)</h1> //! //! An example to demonstrate the use of the Hibernation module. The user //! can put the microcontroller in hibernation by pressing the select //! button. The microcontroller will then wake on its own after 5 seconds, //! or immediately if the user presses the select button again. The program //! keeps a count of the number of times it has entered hibernation. The //! value of the counter is stored in the battery backed memory of the //! Hibernation module so that it can be retrieved when the microcontroller //! wakes. // //***************************************************************************** //***************************************************************************** // // Macros to convert character based display rows and columns into the pixel // based X and Y coordinates needed for display drawing functions. // //***************************************************************************** #define Col(c) ((c) * 6) #define Row(r) ((r) * 8) //***************************************************************************** // // A counter that counts the number of ticks of the SysTick interrupt. // //***************************************************************************** volatile uint32_t g_ui32SysTickCount = 0; //***************************************************************************** // // A buffer to hold character strings that will be printed to the display. // //***************************************************************************** static char g_pcBuf[40]; //***************************************************************************** // // Text that will be displayed if there is an error. // //***************************************************************************** static char *g_pcErrorText[] = { "The controller", "did not enter", "hibernate mode.", "---------------------", " PRESS BUTTON", " TO RESTART", 0 }; //***************************************************************************** // // A flag to indicate the select button was pressed. // //***************************************************************************** static volatile bool bSelectPressed = 0; //***************************************************************************** // // The error routine that is called if the driver library encounters an error. // //***************************************************************************** #ifdef DEBUG void __error__(char *pcFilename, uint32_t ui32Line) { } #endif //***************************************************************************** // // Delay a certain number of SysTick timer ticks. // //***************************************************************************** void SysTickWait(uint32_t ui32Ticks) { ui32Ticks += g_ui32SysTickCount; while(g_ui32SysTickCount <= ui32Ticks) { } } //***************************************************************************** // // The SysTick handler. Increments a tick counter and debounces the push // button. // //***************************************************************************** void SysTickHandler(void) { uint8_t ui8Data, ui8Delta; // // Increment the tick counter. // g_ui32SysTickCount++; // // Get buttons status using button debouncer driver // ui8Data = ButtonsPoll(&ui8Delta, 0); // // See if the select button was just pressed. // if(BUTTON_PRESSED(SELECT_BUTTON, ui8Data, ui8Delta)) { // // Set a flag to indicate that the select button was just pressed. // bSelectPressed = 1; } // // Else, see if the select button was just released. // if(BUTTON_RELEASED(SELECT_BUTTON, ui8Data, ui8Delta)) { // // Clear the button pressed flag. // bSelectPressed = 0; } } //***************************************************************************** // // Configure the UART and its pins. This must be called before UARTprintf(). // //***************************************************************************** void ConfigureUART(void) { // // Enable the GPIO Peripheral used by the UART. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOA); // // Enable UART0 // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_UART0); // // Configure GPIO Pins for UART mode. // ROM_GPIOPinConfigure(GPIO_PA0_U0RX); ROM_GPIOPinConfigure(GPIO_PA1_U0TX); ROM_GPIOPinTypeUART(GPIO_PORTA_BASE, GPIO_PIN_0 | GPIO_PIN_1); // // Use the internal 16MHz oscillator as the UART clock source. // UARTClockSourceSet(UART0_BASE, UART_CLOCK_PIOSC); // // Initialize the UART for console I/O. // UARTStdioConfig(0, 115200, 16000000); // UARTStdioConfig(0, 115200, 16000000); } //***************************************************************************** // // Run the hibernate example. Use a loop to put the microcontroller into // hibernate mode, and to wake up based on time. Also allow the user to cause // it to hibernate and/or wake up based on button presses. // //***************************************************************************** int main(void) { uint32_t ui32Idx; uint32_t ui32Status = 0; uint32_t ui32HibernateCount = 0; tContext sContext; tRectangle sRect; // // Enable lazy stacking for interrupt handlers. This allows floating-point // instructions to be used within interrupt handlers, but at the expense of // extra stack usage. // ROM_FPULazyStackingEnable(); // // Set the clocking to run directly from the crystal. // ROM_SysCtlClockSet(SYSCTL_SYSDIV_1 | SYSCTL_USE_OSC | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // Initialize the UART. // ConfigureUART(); // // Initialize the OLED display // CFAL96x64x16Init(); // // Initialize the graphics context. // GrContextInit(&sContext, &g_sCFAL96x64x16); // // Fill the top 24 rows of the screen with blue to create the banner. // sRect.i16XMin = 0; sRect.i16YMin = 0; sRect.i16XMax = GrContextDpyWidthGet(&sContext) - 1; sRect.i16YMax = 9; GrContextForegroundSet(&sContext, ClrDarkBlue); GrRectFill(&sContext, &sRect); // // Change foreground for white text. // GrContextForegroundSet(&sContext, ClrWhite); // // Put the application name in the middle of the banner. // GrContextFontSet(&sContext, g_psFontFixed6x8); GrStringDrawCentered(&sContext, "hibernate", -1, GrContextDpyWidthGet(&sContext) / 2, 4, 0); // // Initialize the buttons driver // ButtonsInit(); // // Set up systick to generate interrupts at 100 Hz. // ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / 100); ROM_SysTickIntEnable(); ROM_SysTickEnable(); // // Enable the Hibernation module. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_HIBERNATE); // // Print wake cause message on display. // GrStringDrawCentered(&sContext, "Wake due to:", -1, GrContextDpyWidthGet(&sContext) / 2, Row(2) + 4, true); // // Check to see if Hibernation module is already active, which could mean // that the processor is waking from a hibernation. // if(HibernateIsActive()) { // // Read the status bits to see what caused the wake. // ui32Status = HibernateIntStatus(0); HibernateIntClear(ui32Status); // // Wake was due to the push button. // if(ui32Status & HIBERNATE_INT_PIN_WAKE) { GrStringDrawCentered(&sContext, "BUTTON", -1, GrContextDpyWidthGet(&sContext) / 2, Row(3) + 4, true); } // // Wake was due to RTC match // else if(ui32Status & HIBERNATE_INT_RTC_MATCH_0) { GrStringDrawCentered(&sContext, "TIMEOUT", -1, GrContextDpyWidthGet(&sContext) / 2, Row(3) + 4, true); } // // Wake is due to neither button nor RTC, so it must have been a hard // reset. // else { GrStringDrawCentered(&sContext, "RESET", -1, GrContextDpyWidthGet(&sContext) / 2, Row(3) + 4, true); } // // If the wake is due to button or RTC, then read the first location // from the battery backed memory, as the hibernation count. // if(ui32Status & (HIBERNATE_INT_PIN_WAKE | HIBERNATE_INT_RTC_MATCH_0)) { HibernateDataGet(&ui32HibernateCount, 1); } } // // Enable the Hibernation module. This should always be called, even if // the module was already enabled, because this function also initializes // some timing parameters. // HibernateEnableExpClk(ROM_SysCtlClockGet()); // // If the wake was not due to button or RTC match, then it was a reset. // if(!(ui32Status & (HIBERNATE_INT_PIN_WAKE | HIBERNATE_INT_RTC_MATCH_0))) { // // Configure the module clock source. // HibernateClockConfig(HIBERNATE_OSC_LOWDRIVE); // // Finish the wake cause message. // GrStringDrawCentered(&sContext, "RESET", -1, GrContextDpyWidthGet(&sContext) / 2, Row(3) + 4, true); // // Wait a couple of seconds in case we need to break in with the // debugger. // SysTickWait(3 * 100); // // Allow time for the crystal to power up. This line is separated from // the above to make it clear this is still needed, even if the above // delay is removed. // SysTickWait(15); } // // Print the count of times that hibernate has occurred. // usnprintf(g_pcBuf, sizeof(g_pcBuf), "Hib count=%4u", ui32HibernateCount); GrStringDrawCentered(&sContext, g_pcBuf, -1, GrContextDpyWidthGet(&sContext) / 2, Row(1) + 4, true); // // Print messages on the screen about hibernation. // GrStringDrawCentered(&sContext, "Select to Hib", -1, GrContextDpyWidthGet(&sContext) / 2, Row(4) + 4, true); GrStringDrawCentered(&sContext, "Wake in 5 s,", -1, GrContextDpyWidthGet(&sContext) / 2, Row(5) + 4, true); GrStringDrawCentered(&sContext, "or press Select", -1, GrContextDpyWidthGet(&sContext) / 2, Row(6) + 4, true); GrStringDrawCentered(&sContext, "for immed. wake.", -1, GrContextDpyWidthGet(&sContext) / 2, Row(7) + 4, true); // // Clear the button pressed flag, in case it was held down at the // beginning. // bSelectPressed = 0; // // Wait for user to press the button. // while(!bSelectPressed) { // // Wait a bit before looping again. // SysTickWait(10); } // // Tell user to release the button. // GrStringDrawCentered(&sContext, " ", -1, GrContextDpyWidthGet(&sContext) / 2, Row(4) + 4, true); GrStringDrawCentered(&sContext, " Release the ", -1, GrContextDpyWidthGet(&sContext) / 2, Row(5) + 4, true); GrStringDrawCentered(&sContext, " button. ", -1, GrContextDpyWidthGet(&sContext) / 2, Row(6) + 4, true); GrStringDrawCentered(&sContext, " ", -1, GrContextDpyWidthGet(&sContext) / 2, Row(7) + 4, true); // // Wait for user to release the button. // while(bSelectPressed) { } // // If hibernation count is very large, it may be that there was already // a value in the hibernate memory, so reset the count. // ui32HibernateCount = (ui32HibernateCount > 10000) ? 0 : ui32HibernateCount; // // Increment the hibernation count, and store it in the battery backed // memory. // ui32HibernateCount++; HibernateDataSet(&ui32HibernateCount, 1); // // Clear and enable the RTC and set the match registers to 5 seconds in the // future. Set both to same, though they could be set differently, the // first to match will cause a wake. // HibernateRTCSet(0); HibernateRTCEnable(); HibernateRTCMatchSet(0, 5); // // Set wake condition on pin or RTC match. Board will wake when 5 seconds // elapses, or when the button is pressed. // HibernateWakeSet(HIBERNATE_WAKE_PIN | HIBERNATE_WAKE_RTC); // // Request hibernation. // HibernateRequest(); // // Give it time to activate, it should never get past this wait. // SysTickWait(100); // // Should not have got here, something is wrong. Print an error message to // the user. // sRect.i16XMin = 0; sRect.i16XMax = 95; sRect.i16YMin = 0; sRect.i16YMax = 63; GrContextForegroundSet(&sContext, ClrBlack); GrRectFill(&sContext, &sRect); GrContextForegroundSet(&sContext, ClrWhite); ui32Idx = 0; while(g_pcErrorText[ui32Idx]) { GrStringDraw(&sContext, g_pcErrorText[ui32Idx], -1, Col(0), Row(ui32Idx), true); ui32Idx++; } // // Wait for the user to press the button, then restart the app. // bSelectPressed = 0; while(!bSelectPressed) { } // // Reset the processor. // ROM_SysCtlReset(); // // Finished. // while(1) { } }
1.再请问一下,我这个型号的芯片--TM4C1231E6PZ 在Hibrnate下支持calendar mode不?急求答案
2.为什么我用ROM_HibernateRTCGet()这个函数读回来的值也并不是1s的跳?